Latest StoriesArt
    The Assemblage Art of Gmonik

    Designer toys and found objects get remixed in the assemblage art of artist Gmonik, who we meet at this year's Son of Monsterpalooza. Gmonik walks us through a few of his pieces, how he mashes up found objects together, and the stories he's trying to tell with them.

    The Creatures and Costumes of Creative Character Engineering

    We meet Andrew Clement, the founder of Creative Character Engineering, an effects and fabrication shop that's worked on films like Deadpool and shows like The Boys. Andrew chats with us about how his team collaborates with costume designers and makeup departments to create memorable effects, and how his company integrates new technology into their processes.

    Adam Savage's One Day Builds: Star-Lord Cosplay!

    Adam is joined by fabricator Kayte Sabicer for the build of his Star-Lord cosplay! Leading up to Silicon Valley Comic Con, Adam and Kayte tackle the various parts of the costume, from the iconic helmet to sci-fi blasters and all the hard and soft parts in between. It's long build that goes down to the wire!

    Hands-On with Tilt Five Augmented Reality Tabletop Gaming!

    We go hands-on with the latest prototype of Tilt Five, the augmented reality glasses made for tabletop gaming! We take a deep dive into the technology that makes this system work with inventor Jeri Ellsworth, and demo some of the AR boardgame experiences in development. This unique approach to augmented reality works really well and has some surprising advantages over other AR hardware we've previously used!

    Play-by-Play Deep Dives - Still Untitled: The Adam Savage Project - 9/17/19
    A first for Still Untitled: we're recording in the Tested podcast studio this week! Adam kicks things off by sharing a new YouTube obsession: high-level chess game commentaries. Adam also gives a recommendation for the show Couples Therapy. Then, we roll into a Spoilercast for Amazon's new superhero show The Boys!
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    Tested: Assembling a VR 180 Camera Rig!

    Tested producer Joey takes us behind the scenes in the assembly of our new VR 180 camera rig. Using a off the shelf Z Cam K1 Pro--which records stereo video at high resolution--Joey shows how he rigs up the camera with spatial audio microphone, recorder, and battery pack for on-location filming. This is how we made the videos in the just-launched Tested VR app! Check them out on Oculus Quest here!

    Announcing Adam Savage's Tested VR!

    We're excited to announce the launch of the Tested VR app, launched in partnership with Oculus. Consistent with Tested's mission of showcasing makers, sharing their passions, and telling their stories, we were thrilled to work with Oculus to experiment and explore storytelling workflows for creating VR video. We worked with eight creators to experiment with filming and editing in VR180 to gain a better understanding of VR media production.

    From the moment we first put on early VR headsets back in 2013, we've been fascinated with the storytelling potential of this new medium. Whether it's through animated shorts like Oculus' Henry or 360-degree immersive video like Felix and Paul's Cirque du Soleil experiences, we're believers in virtual reality's potential to put users in new places and at the same time, share the stories of artists in a way that flat-screen video can't.

    Over the past few years, we've been experimenting with consumer cameras that make it easy to capture video for VR. Our testing of cameras like the Samsung Gear 360, Lenovo Mirage Camera, and Insta 360 EVO let us play with the idea of putting viewers in interesting places, like in our podcast studio or on the dashboard of a car (Carpool Karaoke in stereoscopic 3D is surprisingly awesome!). One place we kept circling back to was Adam's Cave workshop. The cave felt like a perfect place to film VR video--we wanted to see if it would be possible to put a viewer in the cave and watch a One Day Build unfold, as if they were standing across Adam's workbench.

    We filmed a pilot episode using a stereoscopic VR camera system with an ambisonic microphone for spatial audio recording; the system was compact and versatile enough to be set up around the shop to follow the pace of a build. We learned a lot of fascinating lessons about VR filmmaking along the way--which Joey will be sharing in an upcoming video--but the resulting footage was undeniably compelling. You really get a sense that you're in the workshop with Adam, hanging out while he's building a new prop.

    Inside Adam Savage's Cave: New Apollo EVA Gloves!

    Adam welcomes spacesuit replica maker Ryan Nagata back to the cave to share his latest iteration of Apollo 11 EVA gloves! Ryan's previous glove builds were already the best we've seen, but new measurements, materials, and fabrication techniques makes these even better. Adam and Ryan geek out over the details!

    Inside BB-8 - Still Untitled: The Adam Savage Project - 9/10/19
    We're joined this week by special guest Matt Denton, animatronics engineer and robot builder who has worked on the droids for the past few Star Wars films. Specifically, Matt was part of the team that built the various BB-8s for Episode VII! We chat with Matt about designing animatronics, the puppeteering of BB-8, and his personal robotics projects.
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    Tested Visits The NASA Ames Maker Space!

    During our week at NASA Ames Research Center, we felt most at home at Spaceshop, NASA's first in-house maker space. We learn about how the staff at Spaceshop use their high-tech tools to support the NASA Ames community, and then visit a few more of the awe-inspiring research labs on the campus!