Tested contributor Bill Doran (Punished Props Academy) stops by the studio to share a few of this recent foam builds: a Judge mask from Far Cry New Dawn and dragon egg. These are examples of great starter projects for fabricating with foam, and Bill shares a few tips for getting organic textures on these surfaces.
We meet up with Sophy Wong, who incorporates technology and wearables in her many projects, from light-up jackets to an awesome spacesuit. Sophy shares the making of her pieces, how she weaves lights and sensors into soft materials, and gives some recommendations on how to get started.
Adam examines the art of Nilo Rodis-Jamero, the designer and concept artist who worked on the original Star Wars films and helped develop the visual language of that universe. In this new collection up for auction, Nilo reimagines familiar vehicles, creatures, and characters with alternate designs and ideas that he had while working on Empire and Jedi. Adam and Brandon from Prop Store geek out over these pieces and discuss the significance of concept art to the creative process of world building.
Effects artist Jasper Anderson, aka Mr. Chicken's Prop Shop, brings another of his delightful haunt kits to our studio. This time, it's his take on a classic floating head in a bowl, using projection mapping. Jasper walks us through how he designed the sculpt and animation that combine for this eye-catching special effect.
We play through and review Vader Immortal, the first proper VR Star Wars experience that is part game and part story-driven immersive attraction. Spoiler-free impressions are at the start, and then we dive into some story-specifics of this unique Quest launch title. Plus, we play Battlewake, the upcoming VR pirate ship combat game from Survios!
We're back in Adam's cave to check out some of Adam's computer history collection, including recent acquisitions from the early days of digital computing. Adam shares the significance of each piece and why these he loves collecting these artifacts that together tell the story of human ingenuity.
We meet effects artist Jasper Anderson, aka Mr. Chicken's Prop Shop, who shares with us his take on an D-I-Y animatronic raven that he's designed and produces as a kit. We take a look under the feathers of his raven and see how its array of servos work together to bring this creature to life.
Effects artist Pat Magee's creatures are a sight to behold, and his take on the flying monkeys from Wizard of Oz is a wonderful thing of nightmares. We chat with Pat about this figure, the hair work he employs, and some of his newest sculptural projects.
We assemble and test the new Nintendo Labo: VR Kit accessories and games! From the cardboard build ups to the virtual reality experiences, we were extremely impressed by what Nintendo was able to achieve with the Switch's display and motion-sensing hardware. Here's how the VR toy-cons work and what it's like to play them! (Follow Will on Twitch and watch his assembly of these Toy-Cons here.)
After modeling his replica of the Key to Erebor, Darrell walks us through the process of 3D printing it on his SLA printer, and then cleaning up that print to use in the making of a two-part silicone mold. Next up, casting! Thanks to Smooth-On for providing the moldmaking materials for this project!
Ironhead Studio, the makers of specialty costumes and superhero suits for some of our favorite films, has started a collectibles line of striking character masks. We chat with Ironhead’s Jose Fernandez about the sculpting and paint finish of these masks, the artists he’s working with for this lineup, and how masks can transform the wearer. We can’t wait to paint one up!