PROJECTIONS: Making Half-Life: Alyx for Virtual Reality

Half-Life: Alyx is almost here, the culmination of years of development and experimentation with VR gaming. Back in December, we sat down with Valve’s Robin Walker and Greg Coomer for an in-depth conversation about designing the game to showcase the potential of virtual reality and lessons learned during development. Don’t worry, no game spoilers here!

Adam in Real Time: Papier-Mâché Mask Mold

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Adam in Real Time: Papier-Mâché Mask Mold

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Ask Adam: Building vs. Modifying Tools

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Adam Inspects the ‘Passengers’ Spacesuit

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Ask Adam: Favorite Miniature and Jumbo Versions of…

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Star Trek Filming Miniature Model and Hand Props!

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Hands-On with Meta’s New VR Headset Prototypes!

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Hands-On with Meta’s New VR Headset Prototypes!

We get a glimpse of what future generations of virtual reali…

Ask Adam: The Origin of Adam and Jamie’s “MythBusters Look”

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Ask Adam: The Origin of Adam and Jamie’s “MythBust…

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Ask Adam: When to Buy and How to Mark Your Tools

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Ask Adam: When to Buy and How to Mark Your Tools

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Original Star Trek Uniforms and Borg Costume!

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Original Star Trek Uniforms and Borg Costume!

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Adam Inspects Original Aliens Colonial Marine Props!

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Adam Inspects Original Aliens Colonial Marine Prop…

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