We test and review the final shipping production model of HP's Reverb G2 virtual reality headset, which has some meaningful improvements over the pre-production prototype we used this past summer.
We review the just-released VR game Star Wars: Tales from the Galaxy's Edge, the latest virtual reality experience from Lucasfilm's ILMxLAB.
It's finally here! We review Star Wars: Squadrons and how it plays in VR headsets like the Valve Index and Quest 2. Here's how dogfighting in X-Wings and TIE Fighters looks and plays in virtual reality, and the differences between flying with a gamepad, keyboard and mouse, and a flight stick (HOTAS). Squadrons' virtual reality support exceeds our expectations and is an essential game if you're a Star Wars fan and have a VR headset!
In anticipation of Star Wars: Squadrons, Norm puts together and tests a flight simulator cockpit kit from Next Level Racing. Made for driving and flight sims, this racing seat works with the Buttkicker bass shaker, our favorite HOTAS and racing wheel, and can be assembled in under two hours. Here's how a sim rig increases the immersion for VR cockpit sims, and we highly recommend it for VR games like Elite Dangerous, Project Cars 3, and Vox Machinae!
We've been testing the new Oculus Quest 2 virtual reality headset for about two weeks, and dive deep into its differences from the first Quest, Rift S, and other VR headsets. Here's how it plays existing Quest games with its new processor and display, how it feels with the new Elite headstrap accessory, and what Quest 2 means for the Oculus mobile and PC VR ecosystems.