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    PROJECTIONS, Episode 61: Leap Con and Dr. Grordbort's Invaders!

    We're at the first Magic Leap developer conference this week to play Dr. Grordbort's Invaders, the augmented reality game developed by Weta Workshop's game studios. We chat with Weta's Richard Taylor and Greg Broadmore about experimenting with mixed reality and what they've learned from making this game. Plus, a bonus interview with Insomniac about the upcoming VR game Stormland!

    Hands-On with the Oculus Quest VR Headset!

    We go hands-on with the new Oculus Quest standalone virtual reality headset! This six degree-of-freedom headset lets us walk in vast open spaces without any cables. We play four games that showcase the capabilities of Quest and chat with Product Manager Sean Liu about the technology and hardware inside!

    PROJECTIONS, Episode 58: Oculus Connect 5 Games Preview!

    Projections is back! We're at Oculus Connect 5 this week to check out new hardware and games, and go hands-on with several VR games coming out in 2019. Here are our impressions for Stormland, Vox Machinae, Space Junkies, Defector, Final Assault, and Echo Combat's new game mode!

    Tested: Magic Leap One Augmented Reality Headset Review!

    It's finally here! We spend a week testing the Magic Leap One augmented reality headset, the long-awaited developer kit utilizing Magic Leap's secretive display technology. Let's dive deep into the hardware, display tech, user experience, and launch applications. Post your questions about the headset in the comments section!

    Hands-On: Looking Glass Holographic Display

    We go hands-on with The Looking Glass, the new display from a company that's been experimenting with various forms of volumetric and lightfield imaging in pursuit of real-world holograms. Looking Glass Factory's CEO Shawn Frayne explains how this new display works and how he sees 3D artists using it to visualize their creations.

    PROJECTIONS, Episode 54: Mixed Reality with ZED Mini Camera

    We visit the offices of Stereolabs, the makers of the ZED and ZED Mini mixed reality camera systems to test out their implementation of a passthrough camera accessory for VR headsets. Using their ZED Mini, we're able to get an augmented reality experience with the Oculus Rift and HTC Vive, and get a sense of the challenges of using a stereo camera system for passthrough AR.

    Hands-On with Lightform Projection Mapping!

    Projection mapping is one of the coolest visual technologies that so far has been out of reach for consumers. Lightform is hoping to change that with its projector-mounted scanner and software. We get our hands on the Lightform device to see how it maps objects and environments in front of it--like a replica movie prop--and go through the software to learn how to create striking augmented visuals on top of the real world.

    PROJECTIONS, Episode 52: MIX Augmented Reality Headset Prototype!

    We go hands-on with a prototype of the MIX augmented reality headset, which boasts a 96-degree field of view. Chatting with AntVR's CEO, we learn how the optics in MIX works and what their plans are for the MIX in both AR and VR. Plus, we demo two upcoming PSVR games: Ghost Giant and Trover Saves the Universe!

    PROJECTIONS, Episode 50: Varjo Bionic Display and Echo Combat Hands-On!

    We go hands-on with a prototype of the Varjo virtual reality headset with "Bionic display", a hybrid system that combines a high-end display panel with an ultra-high resolution OLED panel for the center of your field of view. It's unlike anything we've seen before, and we chat with Varjo's CEO about how this technology works. Plus, Jeremy plays in the beta for Echo Combat!

    Lenovo Mirage Solo VR Headset Review!

    We test and review the Lenovo Mirage Solo standalone virtual reality headset! What makes this headset unique is its Worldsense inside-out tracking system, which gives you six degrees of free movement while using it. We show how that works, its limitations, and see what 6DOF adds to Google's Daydream VR platform. Plus, we review Beat Saber!

    PROJECTIONS, Episode 47: Oculus Go VR Headset Review!

    We review the new Oculus Go standalone virtual reality headset! Jeremy and Norm go over how this $200 headset compares with current desktop and mobile VR setups, what you can and can't do on it today, and whether VR enthusiasts should care about it.

    PROJECTIONS, Episode 46: Vacation Simulator and Rec Room!

    We catch up on our conversations with developers from this year's Game Developers Conference, including checking in with Owlchemy Labs and their new game Vacation Simulator. Plus, Jeremy geeks out with developer Against Gravity about the design of their Rec Room quests!

    Hands-On with VR OmniDirectional Treadmill!

    We step onto the Infinadeck, the omnidirectional treadmill seen in the movie Ready Player One. This treadmill lets you walk freely in virtual reality, in any direction. We learn about how it works and give our impressions on the state of the technology today. Plus, a preview of the new Oculus Studios game Defector--an action spy thriller from the developers of Wilson's Heart.

    Tested: Insta360 One Camera with Stabilization and Tracking

    We're not convinced that 360-degree video shooting makes sense for people watching content on their phones, but the latest update for the Insta360 One camera has us giving it another chance. Their new stabilization algorithm is impressive, and subject tracking in the app makes this a viable alternative to a mechanical gimbal.

    HTC Vive Pro VR Headset Review!

    We test and review the new HTC Vive Pro virtual reality headset! Two years after the release of the original Vive, HTC has upgraded the display, ergonomics, and camera system of their flagship HMD. We discuss how adding 70% more pixels affects gaming and other VR experiences, and who should get this headset. Plus, a bonus game review as we gush over Wipeout on PSVR!

    Hands-On with HTC Vive Wireless Adapter!

    We test untethered virtual reality with the upcoming HTC Vive wireless adapter. To learn how it works with the demanding visual throughput of desktop VR, we chat with DisplayLink, the makers of the chip inside the wireless adapter. Plus, we go over some more games we saw at this year's GDC from Survios and Stress Level Zero.

    Tested: Skydio R1 Autonomous Drone Review

    We review the Skydio R1 Frontier Edition, the first autonomous drone we've tested that lives up to its promises of hands-free flight! We're so impresssed by the Skydio R1's ability to navigate around obstacles and track fast-moving subjects--its movements were almost otherworldly. Watch it chase us as we try to evade it!

    PROJECTIONS, Episode 42: Oculus Go Hands-On, Budget Cuts Impressions!

    We go in-depth with the Oculus Go $200 standalone virtual reality headset at this year's Game Developers Conference! After playing a few games with it, including the cross-platform Settlers of Catan, we share our impressions and some insights from chatting with Oculus developers. Plus, we get some play time with one of our most anticipated VR games, Budget Cuts!