MINECRAFT: Tested.Com Official and ever expanding server!

Created by xantar on March 15, 2012, 7:22 p.m.
  • @coopdegra said:

    Hey shimakaze when is that challenge course video going to be up, I want to see how much I suck

    I was hoping to get more people to run it first. So far I only have you and Cesson. Anyone else want a chance for glory?

  • anyone else having trouble connecting?

  • Indeed. Got booted. Still looks down. Sad face.
  • @Tashi: same here, probably need a restart

  • It is back up, now there is a scheduled restart every day to make sure things behave.

  • *yawn* funny how these things happen at convenient times. Night!
  • *yawn* funny how these things happen at convenient times. Night!

  • Thanks Xantar!

  • seems to be working again

  • You guys hear about this http://www.l4dmaps.com/details.php?file=14983

  • That looks awesome! I'll have to check it out once I'm finished with my current project.

  • @WhiskeyAbe: Where's your project, here or the GB server?

  • I just applied for whitelisting. I've been playing minecraft for a long time and I would love to be a part of this community's server

  • @Elite7x: You're in

  • Does anyone know if I can still download the old tested server map somewhere? The copy I downloaded before does not seem to work. I've looked around for a download link but this thread is really long.

    I'd love to be able to walk around in the old country one last time :)

  • @cesson: http://verrytechnical.com/forums/download/file.php?id=3 (torrent file)

  • @WolfOfOne: Many Thanks!

  • @cesson: No problem, let me know if that works for you.

  • @WolfOfOne: It works perfectly! It had to be convert to anvil first which took a while but now it works great. Thanks again!

    Now its time for a trip down memory lane :D

  • The hell? Who destroyed my Blue Pyramid sometime in the last few months? That pyramid was awesome! Where do you get off destroying it and building your own admittedly quite luxurious mansion?

  • @TheMasterDS: The culprit was Vexed, i was very unhappy that he destroyed it. I told him the final decision about what to do with the house was up to you since you built the thing.

  • @coopdegra: I'd really like it if he were to relocate his very nice place and rebuild my pyramid but that's probably a lot of work. If he has the time though I'd really appreciate it. I always thought there was something special to that blue pyramid hanging over Cormina just out of reach. I mean the idea that a build could just be a mysterious thing up high that makes you ask "What the hell is that? I don't know. Blue Pyramid I guess?" just seems really cool. Also it's a Chrono Trigger reference and when I built it the Endurance Run was either still going or fresh in my mind.

  • @coopdegra: On the GB server

  • So since I spent most of the weekend on the server (so your whitelist form works btw) I may as well post here. Anyways- enjoy my stupid little communist farm out in the Savage Hinelands (that's the right name, right?). Just come up to surface from the station and look at the beach then look left, to the house pretending it's not a house, and there's a huge farm.

    Also- there's a normal farm in SHL I see, but I have tools and a tool shed. So ha! Anyways- it was fun getting on and building this weekend and I hope to get on again this week after workes. Oh- I tried to blend in to the mountain/forest as much as possible. If that wasn't sucessful and you really hate what I made let me know.

  • @TheMasterDS: I totally agree, I'm even debating still if I should let him keep the house there, I mean he broke the rules, why should i let him stay there. I had told him he could leave it as long as he rebuilt the pyramid on top of his house, but he has yet to do that and now i'm second guessing my decision

  • 1.3.1 released!

    Sideways log blocks, this changes everything.

  • Yay...1.3.1 installed! Cant Connect to the server though.

  • @zmaster: @49th: Now the waiting game begins

    EDIT: Ok i can apparently update the server, who would have thought

    1.3.1

    + Single-player now runs a server internally

    + Publish the single-player instance to LAN

    + Automatically detect LAN worlds in multi-player screen

    + Added “cheats” option in single-player (enables commands)

    + Added “bonus chest” option to give players a quicker start in a new world

    + Added adventure mode (work in progress)

    + Added trading with villagers

    + Added emeralds, emerald blocks and emerald ore

    + Added cocoa beans to jungles

    + Added the Ender Chest

    + Added tripwires

    + Added new creative mode inventory with search functionality

    + Made it possible to gain enchantment orbs from mining ore and smelting

    + Added writeable books

    + Added “large biomes” world type

    + Added temples to jungles and deserts

    + Added chat settings

    + Added option to turn off and view snooper data

    + Added more information on the debug screen (F3)

    + New launcher with “Play Demo” button if not premium user

    + Added /seed command to see map seed

    + Added /defaultgamemode to set default game mode in a world (affects new players)

    + Added /debug command for profiling

    + Added SRV record lookup support

    * Decreased max enchantment level from 50 to 30

    * The /tp command can now send players to a specific coordinate

    * Mobs can spawn on flat surfaces (such as up-side-down stairs)

    * Updated language files

    * Mobs are much less likely to glitch through blocks

    * Server list can be reordered

    * Nearby items in the world will auto-stack

    * Stars are smaller and brighter

    * Sky color in The End has been changed

    * The “pick block” functionality has been improved

    * Certain items that previously wasn’t stackable can now be stacked

    * Hill biomes are slightly taller

    * Wooden log blocks can now be placed side-ways

    * Wooden half-blocks now act as wood

    * Water slowly drips through leaves during rain

    * Minecarts and boats will be placed by dispensers, if possible

    * Gravel texture has been modified

    * Levers can be placed in the roof

    * Creepers’ explosions damage is now modified by difficulty

    * Performance improvements

    * Other bug fixes…

    - Removed Herobrine

  • D=


  • It is now vanill a updated 1.3.1 and working