On the Shooting Set of Aardman Animations’ Early Man!

Adam Savage steps onto one of the film stages at Aardman Animations, where a complex and detailed miniatures set is ready for stop-motion filming. Chatting with one of the Animation Directors of the film, Adam learns how the puppets are mounted on these sets to make them come alive, one frame at a time.

Comments (6)

6 thoughts on “On the Shooting Set of Aardman Animations’ Early Man!

  1. It concerns me that the editing, or rather lack of editing is killing the watchability of this video. I am your target audience and I am an Aardman fan but this video is boring almost at once. It’s basically one shot of an interview and that to me seems lazy. Where are all the shots of the actual animation being done for example? This seems like an ongoing problem at Tested, please up your editing game.

  2. weird, I thought this was the best one yet. Previously they’ve seemed a bit awkward, this one started a bit that way but the aardman guy really opened up.

  3. Great video. Nothing wrong with it, editing or otherwise. In fact, slightly disappointed it wasn’t longer. Could have easily listened to that for an hour…

  4. I disagree also – this was fantastic, and my favorite so far. Really was detailed and loads of information and passion showing through from the director. Not too long either could have enjoyed a deep dive on each character. I hope we get to see a real animator in action.

    Thanks Tested team!

  5. i also think this was one of the best ones yet. i appreciate the depth to go into an aspect of the process uninterrupted. and really, i don’t mind if an interviewee is more or less ‘awkward’ – they are people who work behind the camera, why would i expect screen-polished performances from them? i’d rather have something real, an actual craftsman talking shop.

  6. Agreed, great video as it is. Gave me a great feeling of being the “fly on a wall” , there with them. I have always loved Aardman but over the past few weeks my admiration and respect for them has exploded. The amount of time and access they have given to Adam and this series is astounding, and everyone is so gracious, honest and patient the pride they have in their work is lovely and refreshing to witness. Thank you for making this run of videos.

Leave a Reply

Your email address will not be published.

The Production Design of Ghostbusters: Afterlife!

Culture

The Production Design of Ghostbusters: Afterlife!

Adam tours the filming sets of Ghostbusters: Afterlife's pro…

Ask Adam Savage: Lathe Tips (Plus Adam’s Watch!)

Making

Ask Adam Savage: Lathe Tips (Plus Adam’s Watch!)

In this live-stream excerpt, Adam answers questions from Tes…

Hands-On: Optic Portable Laser Cutter!

Tech

Hands-On: Optic Portable Laser Cutter!

We go hands-on with a new laser cutter and engraver with a u…

Adam Examines a WWI Aircraft!

Culture

Adam Examines a WWI Aircraft!

Upon entering the National Air and Space Museum's Restoratio…

Ask Adam: The Tool That Makes Adam Giddy

Making

Ask Adam: The Tool That Makes Adam Giddy

In this live-stream excerpt, Adam answers questions from Tes…

Adam’s One Day Repairs: Cleaning Micrometer Gauges

Making

Adam’s One Day Repairs: Cleaning Micrometer Gauges

This weekend's project is a recovery from a recent mistake, …

Ask Adam: The Tool That Didn’t Live Up to My Hopes

Making

Ask Adam: The Tool That Didn’t Live Up to My Hopes

In this live stream excerpt, Adam answers tool-related quest…

Wonder Woman Golden Armor Diorama Build!

Making

Wonder Woman Golden Armor Diorama Build!

We unbox, review, and build a display diorama for the just-r…

Adam’s One Day Builds: Ping Pong Ball Launcher!

One Day Builds

Adam’s One Day Builds: Ping Pong Ball Launcher!

Today's One Day Build is a blast from Adam's past: a recreat…

Podcast - This Is Only a Test

Microsoft, Big Spender – This is Only a Test 634 –…

There's only one place to start this week as we discuss the massive acqusition of Activision/Blizzard by Microsoft, its implications, and how it's not a metaverse play. Plus, the saga of a Dune concept art book bought at auction, the technical hurdles of software interoperability, and our reaction to the new Moon Knight trailer!