ILMxLAB: Star Wars and Cinematic Storytelling in Virtual Reality

We were invited to Lucasfilm to check out the ILMxLab, the advanced research and development group inside the studio to experiment with virtual reality and other forms of new media. After playing the new Trials on Tatooine HTC Vive demo, we sit down with Lucasfilm’s CTO to chat about the potential for cinematic storytelling in VR and how Star Wars fans will experience new stories in the future.

Shot by Joey Fameli and edited by Norman Chan

Comments (5)

5 thoughts on “ILMxLAB: Star Wars and Cinematic Storytelling in Virtual Reality

  1. Great interview, Norm! Just enough detail to inform and not dazzle, and not too much PR speak. Plus Rob’s an enthusiastic guest.

    *A

    Did he say 10 to 15 hours PER FRAME of rendering time?!

    8k resolution, highly detailed models, multiple passes, it all adds up.

  2. Great interview, looking forward to these things as they become more accessible. It will be interesting to see how they incorporate the physical sensations such as wind in their premium experiences Rob discussed.

  3. Thanks for the vid! I really am loving the HTC Vive and that visceral feeling of being in a new place.

    I can’t wait to see the new experiences these guys are going to create!

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