Latest StoriesMakers
    Adam Savage's Rounders Poker Chips and Case Replica!

    One of Adam's favorite movies is Rounders, and he shares the story of his journey to replicate the poker chips as seen in the film. Recently, Adam was inspired to make a carrying case for these chips--his imagining of what a case from the character Teddy KGB's underground poker game would look like. The prop is still in progress, and Adam could use suggestions for the finishing graphics of the case!

    Inside Adam Savage's Cave: Human Anatomy Model!

    Adam shares one of his new favorite things in the cave: a highly-detailed anatomical model that's reminescent of the iconic "visible man" model kits of Adam's youth. But these figures are also representative of today's technology, being fully 3d-printed with striking detail, fidelity, and translucent parts. Find these remarkable figures here!

    Hands-On: Haptic Gloves to Control a Telepresence Robot!

    We go literally hands-on with the HaptX haptic glove to test its integration with an incredibly dexterous telepresence robot by Shadow Robot Company. Using these VR hand controllers, we're able to not only manipulate intricate objects like a rubix cube, but feel the objects we're grasping in a natural and intuitive way! We chat with the makers of this tech to learn how far telepresence robotics have come and what's next.

    Best Day for Museums - Still Untitled: The Adam Savage Project - 12/10/19
    When are the best days to visit museums without big crowds? We discuss our strategies to go to attractions during the holidays, talk Dickens Fair, and gush over a recent build. Plus, we also decide on the spot to jump into a mini-Spoilercast for the most recent few episodes of Watchmen. Skip the end if you haven't seen the show yet!
    00:00:00 / 30:09
    The Nostalgic Niche Collectibles of ISH

    From Lost Boys to Ray Harryhausen, producer Justin Ismael digs deep into the worlds from our pop culture past to create collectibles that most modern toy companies aren't interested in making. Justin shares a few of his new projects and tells us the story of how he learned that the original poster for Robocop was based on a painting and not a photo--and then turned it into a poster!

    Articulation Innovations of 1000Toys' Synthetic Human

    Toy collectors and figure photographers have long appreciated the figures from 1000Toys, specifically the groundbreaking Synthetic Human design that pushed the toy industry forward with its articulation. We catch up with the team at 1000Toys to learn about what's next for Synthetic Human and how its design is now being applied to licenced figures like Hellboy, Master Chief, and Iron Giant!

    Imagining Future Fashion with Sixth-Scale Figure Design

    We're always on the lookout for original creative designs, and the figures of Bryan Lie (aka IMCPLX) are striking not only for the character work, but the attention to detail in these sixth-scale figures' clothing. We chat with Bryan about how he uses these figures to experiment with forward-thinking fashion designs.

    BigShot Toyworks Engineers Some of Our Favorite Toys

    Toys and collectibles don't come out of nowhere. The engineering, design, and product development for some of our favorite figures comes from BigShot Toyworks, who work with companies like Sideshow and Mondo to turn sketches into prototypes. We chat with Klim of BigShot Toys to see how he's taking that production experience to develop a new line of figures to stand out on collectors' shelves.

    Directing Pixar's "Wind", a SparkShorts Film!

    We visit Pixar Animation Studios to chat with director Edwin Chang about the process of writing and directing the upcoming short film "Wind". We learn about how Pixar's SparkShorts program allows fresh directors to experiment with bold storytelling techniques and inventive workflows to make Pixar's equivalent of an indie film. Wind will be released on Disney+ on December 13th!

    Adam Savage's One Day Builds: Workshop Hardware Storage!

    Adam revamps the hardware storage system for his workshop by building a new custom wall of storage bins! Nuts, bolts, and all manner of hardware now live in this new sorter system that rolls perfectly into its new home in the cave. Happy sorting! (Find the sorting bins Adam used here!)

    Reina Koyano Transforms Sneakers into Pin-Up Art

    We meet artist Reina Koyano, whose Sole Fatale pin-up art series transforms notable sneakers into characters of her own imagination. Reina explains her inspiration for Sole Fatale, how it's grown in popularity in sneaker culture, and her collaborations with toy designers to turn her art into figurines.

    The Mythical Art Figures of Manas+SUM!

    We take a close look at the incredible sculpts and figures or Manas+SUM, a studio that works with artists in Asia to bring their creatures and interpretations of mythical characters to the collectible toy world. We're struck not only by the quality of these pieces, but the range of different artist styles represented in their collection. It's figure art that stands out at an event like DesignerCon!

    Remixing Pop Culture Icons into Modern Toys

    We catch up with ToyQube's founder Keith Poon to chat about his company's approach to remixing characters like Astro Boy and Tom & Jerry into modern art toys. Here's how artists are putting their own twists on those familiar characters, from sneaker culture aesthetic to subversive sensibilities.

    Mondo's New Iron Giant at DesignerCon!

    One of the most highly sought-after pop culture collectibles is Mondo's Iron Giant figure from four years ago. This coming year, Mondo is revisiting this beloved character with a new posable figure, scaled at a slightly smaller size and with different feature set. We chat with Mondo's director of collectibles about the design of this Iron Giant and the other robots in their lineup!

    Lumecluster's Phoenix Gauntlet Lineup!

    Melissa Ng--aka Lumecluster--shares with us her full Phoenix Gaunlet lineup for the first time at this year's DesignerCon. We chat with Melissa about her journey to making these beautiful gothic-inspired gaunlets a product, and the Lumecluster identity that's also present in her pendants and resin figures.

    Tooling and Tool Collecting - Still Untitled: The Adam Savage Project - 11/26/19
    We welcome back to the podcast Zach Radding--maker of awesome things and build contributor to Savage Builds! We talk about some of his favorite tools, injection mold tooling, and the kind of prototyping work he does for companies. Plus, Adam recaps some of his adventures on the set of The Expanse, and Norm lists his favorite things from DesignerCon!
    00:00:00 / 38:06
    The Monstrous Kaiju Sculptures of James Groman!

    We catch up with artist and sculptor James Groman, who created one of our favorite designer toys of the past few years: King Korpse. At this year's DesignerCon, Jim brought some one-off painted figures and walks us through his dry brush process. These grotesque takes of kaiju creatures are awesome!

    Maschinen Krieger Scale Model Diorama!

    While most people know about Gundam in the sci-fi scale model kit world, the universe of Maschinen Krieger is one that has some of the most striking mecha designs. We chat with Ma. K. builder Heng Wang (aka Kvltworx) about his mash-up build, the origins of Maschinen Krieger, and why its kits are so unique.

    DesignerCon 2019 is This Weekend in Anaheim!

    A public service announcement for fans of designer toys and supports of independent artists: DesignerCon is this weekend! It's once again at the Anaheim Convention Center (next to Disneyland), and we'll be there on Saturday interviewing makers and checking out their new pieces. Stay tuned for videos from the show, and here's some geeking out about art toys with toy curator Benny from Tenacious Toys!