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In Brief: Sony Announces Project Morpheus VR Headset

By Norman Chan

An accessory for the PlayStation 4 to take on the Oculus.

I think this is something most people saw coming, but Sony today announced that it has been working on a virtual reality headset for its PlayStation 4 console. And thankfully it's not the virtual reality headset prototype we saw at CES, which was little more than a motion tracker slapped on Sony's HMZ-T3 display. Unveiled at a GDC press conference, Project Morpheus (as in Dream of the Endless, not the character from The Matrix) is a head-tracking HMD that's much more Oculus Rift than personal movie theater, with specs that look very similar to Oculus VR's Crystal Cove prototype. Morpheus uses a 5-inch 1080p display (LCD instead of Oculus' AMOED), tracks with a combination of accelerometer, gyro, and camera, and has optics that display games with a 90-degree FOV. Sony also carted out the keywords that will be familiar to anyone following modern VR work: presence, low latency, and 3D audio. It's apparently something Sony has been exploring since 2010, when its labs attached Move controllers to a HMD. This being GDC, Sony of course announced plenty of software partners for its VR initiative, including some developers that have already shown work on the Oculus Rift. There's no launch timeframe for Project Morpheus, but I bet that this holiday season is going to be really interesting for fans of virtual reality. What do you guys think of Sony's announcement?