@evil_gordita: I see. Makes me feel more than a little stupid about the whole white list issue. But it is resolved now (and apparently have been for months) so I'm very grateful.
As for the Quartz, well, I guess I'll gear up and head out on an expedition in the near future. :)
@JacenToth: You're right, turns out you did send an application. On January 31. And I had approved it! You've been able to build this entire time.
Much of the currently explored Nether is from before the quartz and stuff was introduced so you'll have to venture out quite a bit to find anything. How far you'll have to go and in what direction I'm afraid I don't know.
@evil_gordita: No problems man, I've been able to get in for about a week now. Thought that was you. I did submit an application form, I'm sure of it. Does it disappear once it's been handled?
So, I've been playing on the server for a week now. Staked out a small claim of my own and started to acquire some of the materials I feel I need. So it came to the fact that I'd like some glowstone and some quartz. Nether Portal online and off I went. Into a network of already explored and seemingly thoroughly cleaned out Nether. So I have a question, is there another way on this server of getting glowstone and quartz, or do I just need to go far enough from the beaten path?
@JacenToth: Hey, sorry it took me so long but I finally fixed you! I noticed you didn't submit an application form.. no worries though.
@evil_gordita: Thanks alot. Will be good to be able to get my "fix" again ;)
@evil_gordita: Thankyou for correcting my error, I did not know that the server address had changed. I just tested it and both the new and the old address still allow you to connect.
@Nanorkau: actually, the server address is testedminecraft.club, though maybe that still works?
@JacenToth: I will try to fix you after work if I have time. I work the graveyard shift and I have errends tomorrow afternoon.
@evil_gordita Thank you :)
@evil_gordita: ah gotcha
@JeffreyGee: Thanks Seal, i'm glad you're still checking in here. Yeah, we are such a small tight knit group, it would be best to keep the progress we've made these past 3 years.
@evil_gordita: It seems like now with command blocks to teleport instead of warps and game rules to turn of fire spread and creeper explosions it wouldn't be bad to play on the map we have in just vanilla ...I guess that would mean no more creative world though.
@evil_gordita: It doesn't seem like there will be an updated Bukkit version anytime seen from what I've read...I probably missed something from earlier in the conversation, is there a reason we cant use the current map with vanilla 1.8?
@zmaster: Yeah I completely agree, and it's not like we have this big group playing on here, if we are all content with what it is currently, then why bother updating. Until the new stuff is anything really meaningful, i don't think it's worth starting over.
@Tashi: Yeah like that is always nice, but honestly i just don't think i have it in me to start from scratch in minecraft again and while i can basically just give myself all stuff i need, it kind of ruins it.
If i remember a while back @evil_gordita we were just going to move the spawn to a new location and "start" over there, i'd be much more in favor of that than starting over on a new map.
Oh, and @evil_gordita, I think going without a whitelist for a while should be fine. We've got the built-in spawn protection, and old-school tactics for hiding chests. ;)
@coopdegra, your thoughts are intriguing: maybe a fresh map would encourage more playing.
I'd like add a suggestion that might make the decision a little easier: we could do a little of both options. Create a new map, and insert one or more areas from the old map into it. Making .schematic files is easy as pie, and I don't know about anyone else but I think Spawn Point is important because of the Server Store, Sheep Farm, and the Block Heads; and I know Z's been working on the stadium there, and there are other builds that serve as entertaining attractions, like the Tested Office and M5. You could even avoid covering up the landscape on the new map by inserting areas as floating islands (I've gotten pretty good at making those, it isn't hard).
If one of the issues with this is 'keeping the map Vanilla, and unmodified', keep in mind game play is still survival, and as I mentioned you wouldn't need to modify any landscape.
A cool thing about this is that @evil_gordita, every now and then(maybe every few months), could insert a new area from the old map for people to explore. For new people it would give them something to do, and for the veterans it would be nostalgic.
Thanks @coopdegra, that makes sense.
@evil_gordita I'm on board. After the update to Bukkit we'll be going back to the server map right? As long as we eventually go back I'm cool with Vanilla for a while.
I would say both Survival, and the Creative Map would be preferred, if not Creative only; I won't be invested in anything I create so I don't care about Survival; and Creative will let us play around with the new 1.8 stuff.
I had an idea, and I know this is a lot to ask, and might be more trouble than it's worth, but can we go Vanilla on the Fallout server, and have someone host the old 1.7 map on their local machine until we're updated?
Edit: I am interested in the upload of the current map archive as well.
Hey@ShadowKnight508! Welcome, good to have you back!
Like@evil_gordita said, connect to testedminecraft.club to get on the server, see you there!
Either Operating System should run Minecraft decent, Minecraft uses Java, so any operating system with the latest version will work. Between the two, I believe in your case sticking with MacOS is your best bet. When the Windows kernel receives commands to be parsed it needs to shunt them through shitty MacOS hardware emulation; no way for Windows to communicate with IRQs directly. It doesn't cause a noticeable difference in most cases, but Minecraft can be RAM intensive so it's best to use an operating system with native drivers installed. A tip to running Minecraft a bit smoother, install a 64 Bit version of Java. Disclaimer there is that I've heard it can cause 32 bit browsers to run a bit unstable, so heads up. Also, if Minecraft is still running choppy [1.7.1 Minecraft is MUCH bulkier than what you were used to] there is a program out there that helps it run smoother - sorry, I don't recall the name of it, but shouldn't be hard to find.
Bukkit is pretty user friendly, and you don't need to install any client side software, it all runs on the server. If you're not sure what it is, it's a great utility to make adding mods/addons easier; it doesn't so much function as a mod/addon in and of it's self. The reason I tell you this is you will likely find other servers running Bukkit using different commands and addons. Just type /help when you get in and you should be fine: handy commands are /Back (sends you to your previous location - as in the case of dieing), /Spawn (sends you to the servers Spawn point), and /Sethome (if you don't have a bed made yet). btw, a wee bit North of Spawn point, just the other side of the hill, is the Server Store.
One last thing, you'll need to run Minecraft 1.7.10 to connect to the server. You can change the version that starts by clicking Edit Profile in the bottom left of the Launcher; then half way down there is a place to change it. The new 1.8 is fantastic, but an updated release of Bukkit has been delayed and we're waiting till it is to make the change to 1.8
Let me know if you need anything.
@evil_gordita: @Rallier: Don't we still have both? I made sure to have a rail going to every (major) city.
Man that API has been talked about I feel like since minecraft is in alpha, i don't know why they haven't focused on that instead of these updates that just add junk that has been in mods forever.
@evil_gordita: Keep in mind that that video was from before the nether was implemented. You could make a much more valid railway system in there now a days.
@evil_gordita: "...I guess we're going to have to get creative (ahem).."
I agree. That said, with some of the server side additions in 1.8, it would make it easier to go Vanilla for a while. For example, as I understand it, chests can now be locked using a lock data tag (whatever that means)?
Also, if we want to keep the main map survival, but still get around easily, I suggest we setup command blocks at popular areas to change gamemode to spectator(and one block to change back); that way people can fly from area to area and change back to survival when they get there.
I don't know about everyone else, but I'm fine with staying 1.7 for another week or so to see what happens. Or, we could start a new temporary map to play around with 1.8, either way.
If there is any way I can help let me know.
Off Topic: evil, what do you think about adding music to the Tested.com Minecraft Texture Pack? It's an option, and from the sounds of it we should be able to find something we all enjoy. We could even make the music submission an event; maybe a contest?: submit your music for a chance to win something in-game.
@evil_gordita looks like the Bukkit update may be a while. At least if the news I've been following is accurate, they're in some interesting legal limbo right now. So potentially a really long while.