@TommyB: Hey, you've been taken care of!
@Tashi: It's hard for me because I can't guarantee I'll be around, but I'm certainly not opposed to the idea.
Edit: Oh, um, doublepost. Oops.
@Tashi: I don't think the texture pack was ever updated for the new resource pack format and would need to have textures added for all the new blocks. @coopdegra was working on that, but it was originally @Scooopex's custom texture pack.
Haha, this is awesome! I'll have to check this out soon. I haven't exactly been able to devote a lot of time to Minecraft as it is.
Also, would I be able to get a /tp command block? I'd like my star ship to have a Transporter. ;) It would only be from the ground up, and then perhaps back down.
I would have to assist with that, as command blocks aren't under the purview of GroupManager. Currently, the hub isn't really built for expansion, but if anyone has ideas about that, go for it.
Edit: Oh, right, yeah. From the ground below. I'll see what I can when I log back in. It would help me a lot if you built your teleporter a head of time. Something with a button or a switch and maybe a bit of redstone leading to where you want the command block placed. Should the command block target a single player or all players in a given radius? Keep in mind the radius is around the command block, so place the button or switch appropriately.
I have a friend or two who would like to join; I've noticed a few things around spawn that could be cleaned up; and there are server-wide cosmetic additions I'd like to contribute.
For these and other reasons I officially request to be made Op.
Noted, but in general I think I'd prefer not to have people asking for op status. I'd like to have input from the other mods, but coopdegra and BabiSealClubber have pretty much been the only active ones (and that's saying something) so at some point I'll probably just have to make a unilateral decision.
I'm not sure what you mean by server-wide cosmetic additions, but in general you don't need to be an op to do that as long as they're within reason and being an op doesn't grant you any extra privileges there. Always be mindful of other people's creations. As for spawn, you might want to hold off for a bit, I have a project I want to get off the ground soon. coopdegra and zcreator know what I'm talking about.
@coopdegra: The EULA stuff concerning charging for access? I saw the stuff on the Mojang blog, but not the drama around it.
Okay guys, the inventory stuff is now fixed.
@JeffreyGee: @coopdegra: @zmaster: Guys, I think I had a break-through! We should arrange some time so I can forward some ports and everyone can connect to my test server to verify that the inventories look like what they're supposed to.
Weekends are best time. I'll try to idle on the server and maybe you can catch me there.
Everyone: Please remember, if you have something you're holding onto right now, stick it in a chest before it goes away again.
Also, how about testedminecraft.club? Wanna join the club?
@JeffreyGee: Yeah, hey. Sorry man. I recently updated my backup of the server so I'm going to test some things.
In the meantime, everybody please keep your inventory in chests when you log out because if I can permanently fix the issue, your inventory will be lost again.
Hey guys. So, the server has been updated to 1.7.8, but there may be a problem. Minecraft is changing how it tracks players in order to support the ability to change your name. In addition to using Bukkit, we run two groups of plugins, Multiverse and Essentials. These plugins haven't been fully updated to support the new player IDs.
When you log in, you may find yourself starting at Spawn and your inventory have been reset. The inventories aren't completely gone, I can verify that the related files are still on the server and have all the correct data. When the plugins update, I'm hoping it will be possible to restore the original inventories.
You know what? Planetes. The subject matter seems totally appropriate for this site. That series needs more love.
@JeffreyGee: Not really, they just need to join at least once.
@WolfOfOne: @coopdegra: Wait, when was this? Actually they use to talk about the server all the time when Will use to play. Even Anna (Ana?) would get on once in a while.
I didn't think about it before, but I see how someone might miss what address you're supposed to connect to. On the other hand, if you read far enough into the post, it is spelled out right there. Yeah, I dunno. If someone has suggestions for improvements, I'll take them. Unfortunately I seem to be unable to edit the post.
@JeffreyGee: It would be great to have a map, wouldn't it. I need to revisit that, but every time I attempt to make a map ends in failure.
As for how zcreator got the maps to line up, apparently they changed the way maps work in the game a few updates ago. Instead of the map being centered on where you create it, the map is on a fixed grid.
@JeffreyGee: Dude, when did you build your farm? It's been so long since you've the last time you were on for more than a few minutes, it might have been before xantar reset the map.
Hey Tested friends! As you may or may not know, over a year ago @xantar has agreed to let me take over the Minecraft server. I am the third such person to take on such an endeavor. Those of you who have been here the longest may remember that this server was originally ran by moderator @MAGZine.
The year 2014 is only an hour away in my time zone and what better way to celebrate than by finally upgrading the server to the latest Minecraft release. We operate on a modded server using something called Bukkit. We primarily intend to use the extra features we gain by using Bukkit for administration purposes and strive to keep as close to as vanilla an experience as possible.
The primary game world is a Survival Multiplayer map set on Normal difficulty. If you find the teleporter hub, you will find the entrance to a separate Creative mode map where you can build wherever and whatever you want.
So update your game clients and dig away!