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7 High-End Gaming Headsets Tested and Reviewed!

Gaming headsets get a bad rap from audiophiles. To find out of that's warranted, Will tested 7 headsets, designed for us on PC, Xbox 360, and PlayStation 3

Gaming headsets have a bad rap amongst anyone who likes good quality audio. The knock is that headsets--those headphone/mic combos that are popular amongst PC gamers these days--either cost much more than a standard pair of headphones and a mic, sound much worse than a comparably-priced set of headphones, or a combination of the two. These days, headsets aren't just for PC gamers, either. Several of the headsets we tested will work with both PCs and consoles. So, what's the test? It's simple. I want to know if a gaming headset sound as good as a good pair of traditional headphones without costing an arm and a leg?

I've spent the last few weeks testing a handful of gaming headsets--spanning the gamut in price, capabilities, and performance. I spent at least one multi-hour gaming session with each headset, testing them for in-game sound quality, comfort, and general ear sweatiness. I also tested all these gaming cans with music--both MP3 and some old-school CDs--to see how they handle the sound. Finally, I listened to the shootout in Carnegie's town from The Book of Eli, which sounds spectacular on a properly calibrated multi-channel sound system.

We don't do numerical ratings at Tested, so either a headset warrants a recommendation or not. You shouldn't have to have two sets of headphones on your desk, even if you're a PC gamer.  
 

Steelseries Siberia V2 USB

The Steelseries Siberia V2 is among the most comfortable headsets I tested. Its stretchy headband gives needed support so the headset feels light, even over long gaming sessions, while the full ear cups isolate you from the outside world, although they don't isolate the outside world from you. Like many PC headsets, the Siberia includes an inline volume control and mic mute. Steelseries also includes a shorter-than-normal cord suitable for working directly on a laptop without having a ton of slack, as well as an extension cable, if you need to plug in behind your PC.

While I found the Siberias fit my head comfortably, someone with a larger head might find the this headset too small. My favorite feature on the Siberia is the integrated mic. Instead of detaching or simply dangling in front of your face when you aren't using it, the mic slides right up into the headset, where it's virtually invisible until you need it. The Siberia V2 are available in USB and analog trim, the only difference between the parts is the addition of a USB audio dongle to the package for the USB model. For all intents and purposes, this makes the Siberia V2 a PC-only headset.

When used with a good soundcard, or even onboard audio, the Siberia V2 performed adequately in my listening tests. With decent highs and distinct, but not overwhelming bass, these were the best sounding sub-$100 headphones I tested. While they didn't provide multi-channel audio during the Book of Eli test, they reproduced my test tracks well and I'm comfortable recommending the analog versions for general-purpose and gaming use.  

That said, the USB audio dongle included with the USB version of the Siberia is not good. It uses psychoacoustic tricks to fake multi-channel 7.1 audio in your headphones. The result simply muddies the existing sound and the USB soundcard is noisy, to boot. The overall experience with the Siberia V2s is not good, when used with the included USB dongle. If you're going to buy this headset, don't waste your money on the USB model ($110), just get the analog set for $90 and plug it directly into your soundcard.

Razer Megalodon

Another PC-only headset, the Razer Megalodon is a USB-only headset with a fancy control pod integrated in the cord. I find the Razer headset to be very comfortable, its full cups fit comfortably over my ears, the headband is well-padded, and the phones are light enough that they're comfortable for long gaming sessions. While the microphone isn't retractable, like the Steelseries headset, it does fold up against the side of your head when not in use. 

The Megalodon features two listening modes, traditional stereo and a psychoacoustic "7.1" mode. I found the Megalodon to produce good sound in the stereo mode. The headset performed well in games and was OK for music listening. Highs are crisp and mid-ranges are distinct and the headset produces impressive bass. My main complaint with the Megalodon in stereo mode is a tendency toward muddiness, especially at high volumes. 

When you flip the 7.1 mode on, the Megalodon's audio quality is an entirely other story. In games that support multi-channel audio, I found that the 7.1 mode just made everything sound over-filtered and bad. Instead of adding a positional audio effect, it just made everything in-game sound as if it was recorded inside a subway bathroom. While it didn't have the noisiness of the Steelseries USB dongle, the overall effect is not good. 

Even though the 7.1 mode is a bust, the Megalodon offers a few compelling features--I especially like the discrete controls over mic level and sensitivity--and performed adequately in stereo mode. This is the least-expensive USB-only option that delivered acceptable sound in my tests (when used in stereo mode), so while you can undoubtedly get a better microphone-free set of headphones for $150, they won't be as easy to set up and get working with your games as the Megalodon is. Bargain hunters may want to check out Razer's Carcharias headset instead, which is the analog-only version of the Megalodon with a MSRP of $80.

Pskyo 5.1

The last of the pure PC headsets I tested, the Psyko 5.1 uses a novel technique to produce impressive multi-channel audio in a headset. Instead of tiny speakers inside the ear cups, Psyko places the speakers at the top of the headband, then pipes sound down to the front or back of the ear cups. Because the speakers are precisely positioned, sound arrives at the same time in each ear as it would if you were hearing it in the larger environment. 

Gaming performance was very impressive. This is the only 5.1 headset that I've tested that I'd recommend you actually use in 5.1 mode. Instead of relying on bogus psychoacoustic trickery, the Psyko 5.1s actually mimics the real world environment. Performance for music listening was less awesome. I spent a fair amount of time tweaking EQ settings, to no effect. While bass was reproduced accurately, thanks to the in-cup "subwoofers" highs and mid-ranges sounded distant. Positional sound during movie playback was excellent, but I found dialogue difficult to pick up well when it was coming primarily from the center channel. The Psyko headset is a pure analog design, so you'll need to plug it into a 5.1 channel sound card, like the SoundBlaster X-Fi, using the three analog outputs. 

Unfortunately, there are two big problems with the Psyko headset. First, they're crazy expensive at $300. While I could almost rationalize that high a price if they were exceptional all around, they're really only well suited for gaming. However, I can't recommend this headset due to its weight. It's simply too top-heavy. The  Psykos weigh in at 18 ounces, and most of the weight is concentrated in the speakers, at the top of your head. The top-heavy nature makes them uncomfortable for even short gaming sessions.

Tritton AX Pro

Tritton's AX Pro headset includes everything you need to connect to both PCs and consoles, including the Xbox and PS3. Featuring eight independent speakers inside the ear cups and a separate decoder box for Dolby Digital sources, the AX Pro seemed like it could be a contender for folks who play PC or console games. Unfortunately, they just sound terrible. 

The AX Pro is everything I expected when I sat down to test gaming headsets. They're uncomfortable and sound terrible. They're supposed to be an over the ear design, but I couldn't find a position that didn't either mash my ears or dig into my skull. I don't have a particularly large head, but even at full extension, they didn't fit properly. Worse, they sound alternately tinny, hissy, and noisy. 
 
While I approve of the intent behind the inline amp, in practice the amp just makes the pops, hisses, and clicks that plague this headset more obvious. It's also frustrating that both the amp and the Dolby decoder box require connections to the same power brick, which means that anywhere the AX Pro goes a horrible cable snarl will follow.
 
The Tritton AX Pro costs $160, but I wouldn't recommend it at any price.

Astro A40 + Mixamp

Astro Gaming's A40s are the best gaming headset I've ever tested. The A40s feature an over-the-ear design that remained comfortable even after hours of testing. The A40s are a very capable PC gaming headset out of the box, but require Astro's Mixamp accessory to work with the Xbox 360 or PS3. 

In my listening tests, the A40s sounded great when plugged directly into my PC's soundcard, delivering the best sound of headsets I've tested for this roundup. They're not audiophile or headphone-nerd quality, but they sounded crisp and clear with slightly weak, but still acceptable bass in all the applications I tested. They're comfortable for long gaming sessions, and I appreciate how customizable they are--you can mount the microphone on either side of the headset, or remove it entirely thanks to the removable plates on the outside of the ear cups--Astro calls them tags. The A40s are leakier than a fully closed design, even with a gasket between the headphones and the tags, but I like having the choice between ventilation and noise.

The Mixamp accessory adds Dolby Headphone support, a decent USB soundcard (for PC or PS3 use), and the necessary hardware to mix Xbox 360 and PS3 voice comms with in-game audio. It's a USB-powered device, so there's no need to add another wall wart behind your entertainment center, and there are plenty of input options so you won't need to swap cables too much, even if you want to use the A40s with multiple analog and digital sources. The USB soundcard performed well in my listening tests. 

In case you haven't picked it up yet, I'm not enamored with any of the psychoacoustic nonsense that people use in headsets, but the Dolby Headphone solution is the least offensive one I've tested. It's still the first thing I turn off, but it doesn't make your games sound worse, it just doesn't make them sound better. It's worth mentioning that the Mixamp comes with all the cables you'd need to to use it with pretty much any analog headset, although Astro doesn't actively support third-party headsets. 

I'm not crazy about using the A40 + Mixamp combo in the living room. It requires trailing a fair number of cords across the room, especially if you need to connect the Mixamp to your Xbox 360 controller for voice chat. It's much more desk-friendly, so if you happen to have your consoles near your gaming PC, this is an ideal sound solution.

The big problem with the A40s is price. This is a crazy-expensive headset at $200, and it only gets worse if you need to buy a Mixamp ($150) to hook up to consoles. Astro offers a $250 package deal, if you purchase both the A40 and the Mixamp at the same time. 

Astro A30

The Astro A30s are the on-ear little brother to the A40s. The A30s feature a slimmer design and lower price, although I wasn't as impressed with their sound as I was with the A40s. Additionally, I find on-ear headphones to be significantly less comfortable than over-the-ear designs, but that is a personal preference. 

Like the A40s, the A30s use Astro's quick-release cable, which lets you swap connectors for different applications. The A30s come with a 3-pole connector, compatible with most smart phones and the Mixamp, as well as a more typical headphone/mic cable for PC gaming. As with the A40s, you'll need to purchase a Mixamp if you want to connect the A30s to a 360 or PS3, and everything mentioned about that in the A40 section also applies here.

Sound quality was good, although I feel like the A30s lack some oomph in the low-end. They were great for music playback and sounded great in my Eli test, however, with or without the Mixamp. I especially like the fact that the A30s include an inline mic in addition to the removable boom microphone, so you could actually use these headphones with your smart phone when you're on the go, although they're a little flashier than I like when I'm walking down the street with a few grand worth of electronics in my bag.

The A30s are cheaper than the A40s, but they're not cheap. Their MSRP is $150 (although they're on sale now for $100), and come in a bundle with the Mixamp for $200 total. While you may find traditional headphones that sound better for the money, I don't think you'll find an Xbox, PS3, and PC-compatible headset that sounds better for the money.

Turtle Beach Ear Force X41

When I first fired up the Turtle Beach X41s, a wireless headset designed for the Xbox 360, I was expecting the worst. I was impressed with how simple Turtle Beach made the setup--you simply plug the included optical and USB cables into the Xbox (and plug your current optical cable into the pass through port, if you want). If you want to use voice chat, you'll need to run a cable (included) from the controller to the headset.  The base station even includes a handy rack to hand the cans on when you're not using them.

In the past, RF headsets I've tested were like the aural equivalent of Rice Krispies, chock full of snap, crackle, and pop--with a side of hiss thrown in for good measure. However, when I fired up a game, I was pleasantly surprised. The X41s sounded great in games, with a barely detectable hiss. Because they're RF, they don't need line of sight to work, which is also a plus. I even got some basic positional audio thanks to the Dolby Headphone technology included in the base station. 

Unfortunately, the X41s fell apart when I fired up The Book of Eli. The snaps, crackles, and pops I'd been expecting from the beginning, showed up with a vengeance. Whenever the audio bit-rate peaked, the sound dropped or some form of distortion became audible. I'm also bummed that Turtle Beach expects you to provide AAA batteries in a $200 headset package instead of providing rechargeables. While our batteries lasted for more than 12 hours of gameplay, I expect rechargeable batteries included in a premium product.

The X41s are available online for as low as $150, which would be a great deal for a simple console audio solution. Without the DVD playback problems, I'd wholeheartedly recommend this headset. 

So, Are Headsets As Good as Headphones?

I haven't tested every gaming headset available on the market today, this is just a sample of a few of the options, and one of the more interesting options from noted headphone manufacturer Sennheiser didn't make it in time for the roundup. I'll follow up with those in the future, but of the headphones I tested here, you can get decent sound from a gaming headset, but you'll pay a pretty substantial premium for it. And, if you're really serious about audio, you're probably better off getting good headphones and a standalone USB microphone, like the Blue Snowball or Samson Go Mic. After all, the microphone is for everyone else, but the headphones are for you. Who do you really  want to take better care of?
TheCheese33on Aug. 1, 2010 at 9:12 p.m.
Shame the Razer headset isn't better, because I'm always hearing wonderful things about their mice.
Ben_Hon Aug. 1, 2010 at 9:49 p.m.
I'll take my Sennheiser HD280 Pros for playing games on my PC, thank you very much.  I just use a separate microphone and it works fairly well and sounds fantastic.
MAGZine moderator is online on Aug. 1, 2010 at 10:10 p.m.
I use the A40s. While I seem to have more trouble than everyone else with the A40s cables (mine always break?), I can attest to pretty well everything that Will wrote. Especially the bass. When I switch from my speakers to my headset, it's the first thing that I notice - but it is something that I quickly forget about. 
 
A40 is a great headset, and mic (for the most part) delivers superb quality. 
 
I think we need a roundup of audiophile headphones. :]
SleepingLessonon Aug. 1, 2010 at 10:36 p.m.
In my experience, and from others I've with whom I've discussed the topic, the general consensus is that the Turtle Beach X31s are not only cheaper, but are superior in almost every way to the X41s. Much more discreet RF station, too.
monster9999on Aug. 1, 2010 at 10:38 p.m.
Wow great job Will awesome article
snusmumrikenon Aug. 1, 2010 at 10:44 p.m.
 No Roccat Kave? Best headset I've ever used.
Axemetalon Aug. 1, 2010 at 10:46 p.m.
I run with Sennheiser PC350's Which are the ones i HOPE Will's gonna review in the future and I can tell you as coming from an Audiophile myself that they sound just as good if not better than my high end headphone counterparts. the problem is only that they leak sound to those sitting around you and they cost a bundle. Also, I cant stand fake 5.1 either Will, it drives me crazy. I don't think theres a company out there that can do it decently yet.
skilled_gameron Aug. 1, 2010 at 11:48 p.m.
The only problems I've had with the Turetlebeach so far is that if you have it near a N router I get some feedback because the wireless is fighting with the router
soralapioon Aug. 1, 2010 at 11:55 p.m.
A bit surprised and worried as I have a pair of X41s on order and this is the first I've heard of these audio problems. I'm feverishly trying to find other mentions of audio distortion when watching movies because if I'm paying premium for my headset that's definitely something I'm not going to put up with.
AlwaysBeClothingon Aug. 2, 2010 at 12:50 a.m.
I just use Senn HD 202 wired through my Logitech z-5500.  Probably a huge waste but it works for me.  Audio side I just use my rock band usb mic.  I'm considering some of these headphones on Will's recommendation but I would rather have nerdy awesome headphones than a combo headset.
 
Thanks for the awesome borg picture!
   
Jacob816on Aug. 2, 2010 at 5:45 a.m.
Awesome article! I've had a pair of AX Pros for over a year, and haven't noticed any problems, but then again they're the only thing I've ever used. I'll be sure to keep your advice in mind when I purchase my next set of gaming headphones.
crusader8463on Aug. 2, 2010 at 5:54 a.m.
Good article. I'm the type of person who never takes off my headphones when I'm on my PC so this was one of the first articles i actually read the entirety of on this site. 
 
The suggestion at the end though, to get a good set of headphones then just use a stand alone mic to talk with, got me to thinking about a few questions. Sadly I'm stuck living with very noisy people and I would be afraid of a stand alone mic picking up all the background noise in my house. Also, I have to sit on my bed when I'm on my PC which means I'm a good two to three feet away from my PC at all times so wouldn't that make them kind of pointless to use?
Stahlbrandon Aug. 2, 2010 at 6:15 a.m.
Great article.  This would have come in handy a few months ago when I was shopping for a set and had to cobble together disparate reviews from multiple sources and try to figure it out.
 
As it happens I decided the A40s were just to fudging expensive (particularly with additional shipping to Canada) and found X41s in local retail.  I use them only for gaming (I have pretty decent real headphones for music and film already) and I've been very happy with them.
 
The wireless feature had me worried, but it has worked great - its nice not to be tethered.  Rechargeables are a must.  The doldby headphone surround processing works great in some games (Red Dead Redemption) but is almost imperceivable in others, and middling in most.  I am told by my brother than my voice pickup is much better than it was with the standard MS headset.
 
That reminds me, you didn't mention testing the mic pickup.  Was the performance just consistent across the models?  Or were some better or worse?
TheLepperon Aug. 2, 2010 at 6:36 a.m.

Astro A40 + Mixamp

this one rules! XD 
Oi_Blimeyon Aug. 2, 2010 at 7:31 a.m.
Nice rounds of review!
 
Have you tried Audio Technica's ATH AD700?   Although it is not technically a gaming headset, I have only heard good things about this one. 
Dynotakuon Aug. 2, 2010 at 7:44 a.m.
I have to recommend Logitech's G35 headset.   http://www.logitech.com/en-us/gaming/headsets/devices/5095  I had a pair of Triton headphones and they worked great, but I had to buy 3 8mm Y-splitters to hook them up to my computer so that I didn't have to crawl behind the thing every time I wanted to use the headphones. Also the 3 jacks means that I couldn't use them with my laptop which only has 1 headphone jack. It's not like the integrated audio in a laptop would be 5.1 anyway, right? The Logitech G35's are USB, so I just pop them in any open port and I'm away, desktop or laptop. I has always been suspicious of USB sound in terms of quality and CPU overhead, but after trying the G35's I'm sold on them. The positional audio is great, I'm not a hard core audiophile so I can't really comment on how the audio quality compares with crazy expensive studio headphones for music, I think they sound fine but I won't make any claims I can't back up. For gaming though, they're no joke. The additional advantage of the USB connection is that they don't require a separate amp, which in my experience always creates a little line noise when no other audio is coming through the headphones. Also it's one less cable/power adapter to have to deal with. My only complaint about them is the "programmable G-keys" with I tend to hit every time I put them on or adjust them. Fortunately you can set the buttons to do nothing that will interrupt a game, like "winamp stop" or something.
Skywarpgoldon Aug. 2, 2010 at 8:39 a.m.
I had that same issue with the Turtle Beach X41s, but when I changed my wireless network to broadcast on the 5GHz band only, the problem completely went away!  There's just too many things broadcasting on the 2.4GHz band these days.  I even updated  my home phone to the new Dect 6.0 standard, which broadcasts on a dedicated 1.9GHz band.
Heliosicleon Aug. 2, 2010 at 8:45 a.m.
 Hrmph, the A30's are completely unavailable in the UK except for from their own site. :( 
 
Looking for a good headset that I can take elsewhere.    
bluemanruleon Aug. 2, 2010 at 9:30 a.m.
Great review.  I look forward to seeing a review with the Sennheiser and Turtle Beach X31s.  That should be a great comparison.
jonac13on Aug. 2, 2010 at 9:32 a.m.
Yeah, I'd agree with the assertion at the end with the standalone mic + cans. While it's certainly not an ideal combination, I've found that using my newer Blue Snowball matched with an old pair of Sennheiser HD 201's works great.
 
The Sennheisers may be a little low budgeted for those with a pile of money burning a hole in their pocket, but they're quite comfortable and last a few hours on my head without any noticeable issue. The only high class problem with the whole setup is my proximity to the mic, which can sometimes be a slight problem with the low gain of the Snowball. As long as I'm cognizant of my distance to the mic, the whole setup works great.
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