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    Tested Arctic: A Short Film

    Last summer, Tested joined Astronaut Chris Hadfield and a team of photographers, filmmakers, and writers on a two-week expedition into the Canadian high Arctic. Tested Producer Joey Fameli brings you along our journey and recounts the incredible sights, encounters, and emotions felt on this trip to one of the most remote places on Earth. Written, shot, and edited by Joey Fameli

    Let's Build: Vintage Gundam, Part 1

    Our special guest for this week's build is none other than our resident effects artist Frank Ippolito! Frank comes up to the Tested studio to build snap-fit model kits with Norm, including a vintage kit sent in by a fan and a Gundam designed by Syd Mead!

    PROJECTIONS, Episode 5: Horror in Virtual Reality

    Jeremy and Norm discuss the effectiveness of horror and tension in virtual reality experiences, and how developers have tapped into VR for both cheap and immersive thrills. Plus, we playtest the narrative horror game Wilson's Heart and share our impressions!

    Collegiate Teams Compete at RC Airplane Heavy-Lift Challenge

    Who knew that RC flying and weightlifting could be morphed together? All you have to do is omit the dumbbells and tight Lycra outfits of weightlifting. Then get rid of the aerobatics and crashes of RC flying. Oh, wait…keep the crashes. There are lots of those in RC heavy-lifting!

    The Society of Automotive Engineers (SAE) has been hosting heavy-lift competitions for collegiate teams since the 1980s. It has grown to include two events each year, SAE Aero Design East and West. Not only is the competition fierce, just getting in can be a challenge. Spots fill up fast and many teams are pushed to a waiting list.

    SAE Aero Design West for 2017 took place in Fort Worth, Texas during the second weekend in March. SAE and the Fort Worth Thunderbirds RC club hosted more than 70 teams from colleges and universities all over the world. Most of the teams had been preparing for months to get to this point. Some would find success as aerial pack mules. Others, well…not so much.

    Mighty Micros

    The event is divided into three distinct classes: Micro, Regular, and Advanced. While the overall goal for every team is to carry a relatively heavy load, each class has its own specific rules and objectives. In the Micro class, the airplanes could be disassembled into subcomponents. These pieces were stored in a tube no more than 6 inches (15.2 cm) in diameter. The length of the tube was not defined, but the overall weight of the loaded tube could not exceed 10 pounds (4.5 kg). The scoring system encouraged smaller tubes. Some teams managed to pack their model into tubes as short as 3.5 inches (8.9 cm)!

    LEGO with Friends: Bucket Wheel Excavator, Part 5

    Our special guest this week is Annalee Newitz, co-founder of io9 and Culture Editor for Arstechnica. Annalee visits the Tested office to help Norm and Kishore with the Bucket Excavator build--the baton last passed by Sean, Simone, and Angus MacLane. But first, we have to figure out where where we left off!

    Bits to Atoms: Thermal Detonator, Part 1

    For Sean and Jeremy's second project. they tackle a beloved hand prop from the Star Wars universe--the Thermal Detonator that appears in Return of the Jedi! Ambitions for this build are high, so the Bits to Atoms team brings in help from the rest of the Tested family, including Kishore, Frank, and Adam!

    PROJECTIONS, Episode 4: Full Body Tracking in VR

    We demo Cloud Gate Studio's custom full-body tracking system using the HTC Vive tracker accessories. With our hips and feet put into the game, the developers are able to create a convincing full-body avatar and enable new interactions like kicking virtual dinosaurs! Plus, a discussion on the concept of presence and why we're obsessed with Rec Room.

    How Weta Workshop Made Ghost in the Shell's Robot Skeleton!

    Adam Savage gets up close with the one-of-a-kind 3D-printed endoskeleton Weta Workshop made for the upcoming Ghost in the Shell. Chatting with Weta Workshop technician Jared Haley in the studio's 3D modeling room, Adam learns about the experimentation and prototyping necessary to make this gobsmackingly beautiful prop.

    This Old FX Shop: 3D Printing a VR Sculpture!

    Frank makes a trip up north to Adam's cave for this episode of This Old FX Shop! This week, we try our hand at virtual reality sculpting, as Frank experiments with the toolset of Oculus Medium and how it compares to his physical sculpting techniques. We then turn his sculpture into a 3D printed part and paint it to look like a die-cast toy!

    Adam Savage Embarks on His Makerspace Tour!

    Adam has undertaken a national makerspace tour designed to highlight innovation in maker education, entrepreneurship and workforce development! In this first video of the series, Adam visits Intermediate Unit 1, a K-12 special and alternative education school in Grindstone, PA,

    Adam Savage's SXSW 2017 Makers Scavenger Hunt

    South by Southwest festival begins this week and the city of Austin, Texas is buzzing with excitement and creativity! Adam and artist Jen Schachter have been collaborating on a Maker-themed scavenger hunt celebrating inventions, people and tools across all disciplines of making. Jen has designed an amazing laser-cut wood sculpture that showcases the breadth of maker culture, from engineering and electronics to art and design. This tapestry has been split into nine puzzle pieces, and it's up to you to collect them all and put the puzzle together!

    Even if you're not in Austin for SXSW, we want the Tested and maker community to be able to participate in this scavenger hunt. Jen has hidden the nine pieces of this puzzle in locations across Austin, each connected to the themes and disciplines illustrated on the puzzle sections. For each location, you'll have to solve three riddles, and then unscramble selected letters to reveal the name of the place where the puzzle piece is kept. Think hangman, meets crossword puzzle, meets letter jumble! (When you locate a piece, we recommend looking up their business hours before making the trip.)

    There are only nine total pieces, and the locations will have instructions for the people who collect them on where and when to bring them together at SXSW. As teams begin uncovering the locations and retrieving the puzzle pieces, we'll be tweeting and updating this page with the solutions. And once the puzzle comes together this Tuesday evening, we'll unlock the laser cutter designs for this beautiful art piece for you to make your own or remix the design.

    The clues for the nine puzzle locations are below, and you can also download them here to print out! Collaborate with other people working to find these puzzle pieces in the comments section below or on social media using the hashtags #makerpuzzle and #sxsw2017. Good luck!