This past Monday, SyFy network released the first episode of The Expanse online, with the rest of the season airing in mid-December. It's an ambitious show--an adaptation of a popular novel series that's already on its fifth book. One of the reasons for the books' success is its realistic depiction of space travel 200 years from now. Given the conceit that mankind has invented a spacefaring technology that allows for regular travel between Earth, Mars, and the Asteroid belt, the story is about the relationships between the cultures that have formed on Mars and asteroid colonies, and their relationship with Earth. What happens when you have generations of humans living on a mining Asteroid, and Martians who are more invested in the development of their planet than the interests of Earth? Thoughtful world building makes for compelling science fiction.
The production values of the show are impressive as well, with the need to tell an intertwining story from three very different types of environments. I got on the phone with Seth Reed, the production designer of The Expanse, to learn a bit about how set and production design contributed to that world-building.
Thanks for chatting with us, Seth! To start things off, can you talk about the role of a production designer and what your responsibilities were in the production of The Expanse?
Seth Reed: As the production designer, my responsibilities included designing everything that was behind or around the actors. That included all of the set decoration, scenery that we built, all the colors and fabrics and textures--pretty much the world. The props were within my department--the propmakers were pretty independent, and always are, but it all happens through the production design department. We provided all the graphics and everything that appears on those props as well.
The show is set around three basic areas as we switch between the three main characters. There's Earth, Ceres Station, and outer space on board different ships. Can you talk about how you and your team built out the look of each of those locations?
Well for Earth, we haven't really seen much of it [in the first episode]. We saw Avasarala's place, her office, but not that much. You see a few visual effects shots, which I was involved in, for setting up the look of Earth [200 years from now]. Earth is a more crowded place, with tall buildings designed with soft and geometric edges--a lot of times with points or simple spires at the top.